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AI Insights · Timothy · April 2022

Top 5 First Person Games in Turkey Q1 2022: Performance Overview

Discover the performance metrics of the top 5 first person games in Turkey during Q1 2022, including download rates, revenue, and active user trends.

Top 5 First Person Games in Turkey Q1 2022: Performance Overview

In the first quarter of 2022, the top five first person games in Turkey showcased varied performance trends across downloads, revenue, and active user metrics. Here, we delve into the specifics for each game, with data sourced from Sensor Tower.

Call of Duty®: Mobile from Activision Publishing, Inc. saw weekly revenue peak at approximately $35.6K at the end of December, followed by a decline to around $13.2K by mid-March, before recovering to $23.2K by the end of the quarter. Weekly downloads were strong, starting at 21.9K and peaking at 28.6K in late January, with a slight drop to 15.9K towards the end of March. Active users showed a similar pattern, starting at 321.8K, peaking at 398.6K in late January, and ending the quarter at 271.5K.

Standoff 2 by AXLEBOLT LTD experienced a consistent decline in revenue, starting at $15.7K in late December and dropping to around $6.2K by the end of March. Downloads fluctuated, reaching a high of 19.9K at the end of January, and then decreasing to 13.5K by the end of the quarter. Active users showed a peak of 594.2K in mid-January, gradually decreasing to 472.4K by the end of March.

Minecraft from Mojang maintained steady weekly revenue, peaking at $17.6K in late January, and ending at around $9.6K by the end of March. Downloads were robust, starting at 42.9K and peaking at 69.6K by the end of January, with a slight decline to 46.9K by the end of the quarter. Active users remained relatively stable, fluctuating around the 500K mark, ending the quarter at 496.2K.

Fishing Clash: Sport Simulator by Ten Square Games S.A. showed modest revenue gains, peaking at $11K in late January, before stabilizing around $5.7K by the end of March. Downloads were highest at the end of January with 9.5K, tapering off to 3.7K by the end of the quarter. Active users saw a peak of 25.5K in mid-January, decreasing to 17.6K by the end of March.

Çanak Okey - Mynet Oyun from VUVY experienced steady revenue, starting at $5.9K at the end of December and gradually decreasing to $3.9K by the end of March. Downloads were consistent, peaking at 9.3K in early March, and ending the quarter at 7K. Active user numbers remained stable, starting at 36.7K and peaking at 43.4K in early March, before slightly decreasing to 36.7K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022